INFINITYCORE FRAMEWORK
  • Getting started Infinity Core
  • INTRODUCTION
    • Framework FAQ
    • The World Map
    • Onesync & Txadmin
    • Chat/Vocal & Discord
    • Multi-Characters
    • Moonshiners DLC Remake
    • Performances
    • Zombies Population (add-on)
  • Roleplay Functions
    • Player commands
    • Admin commands
  • Global Functions
    • Player Datas
    • Notifications
    • Economy & jobs
    • Inventory
    • Levels & XP (RPG)
    • Functions Core
    • Permissions
    • Discord Sync API
    • DEBUG TOOLS
  • CORE TEAM & CREDITS
    • Official Team
    • Credits
Powered by GitBook
Page cover
On this page
  1. INTRODUCTION

The World Map

The framework included loot, pickups, guarma ! (with onesync)

PreviousFramework FAQNextOnesync & Txadmin

Last updated 4 months ago

CtrlK
  • The World Map
  • The Loot System

The World Map

The framework includes all rebuilt and open doors and interiors, but also Guarma is installed natively with player checks and minimap and teleport boat travel ready from docks Saint-Denis and Guarma Playa

Players spawn in Guarma with a piece of bread, a bottle of water and a torch.

The Loot System

You can loot, containers, chests, pickups (brush, can, ammo, collects items), trees with hatchet and bushes with satchel, you can also dig with a shovel to get some loot, but also animals and npc.