Player Datas
Exports functions for manage players in framework
This var, get all datas from player (Rank, SourceID, Name, Lastname, Years, Nation, Cash, Gold, Inventory, Xp and more..
-- CALL SOURCE EVENT
_InfinitySource = GetPlayerServerId(PlayerId())-- export for clientside / serverside
local SPlayerDatas = exports.infinity_core:GetPlayerSession(_InfinitySource)
print(SPlayerDatas._Charid) -- return CharID used by player
print(SPlayerDatas._Rank) -- return rank server permissions
print(SPlayerDatas._Bank) -- return bank cash value
print(SPlayerDatas._Cash) -- return cash
print(SPlayerDatas._Gold) -- return golds
print(SPlayerDatas._Xp) -- return xp
print(SPlayerDatas._Inventory) -- return all items have the player
print(SPlayerDatas._Firstname) -- return the firstname
print(SPlayerDatas._Years) -- return the years
print(SPlayerDatas._Nation) -- return the nationality
print(SPlayerDatas._Lastname) -- return the lastname
print(SPlayerDatas._Sex) -- return sex
print(SPlayerDatas._Job) -- return the job
print(SPlayerDatas._JobGrade) -- return the jobgrade
print(SPlayerDatas._Gang) -- return the gangname
print(SPlayerDatas._GangRank) -- return the gangrank
Usage example (check is superadmin)
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