Player Datas

Exports functions for manage players in framework

This var, get all datas from player (Rank, SourceID, Name, Lastname, Years, Nation, Cash, Gold, Inventory, Xp and more..

-- CALL SOURCE EVENT
_InfinitySource = GetPlayerServerId(PlayerId())
SOURCE DATAS
-- export for clientside / serverside
local SPlayerDatas  = exports.infinity_core:GetPlayerSession(_InfinitySource)

print(SPlayerDatas._Charid)         -- return CharID used by player
print(SPlayerDatas._Rank)           -- return rank server permissions 
print(SPlayerDatas._Bank)           -- return bank cash value
print(SPlayerDatas._Cash)           -- return cash 
print(SPlayerDatas._Gold)           -- return golds
print(SPlayerDatas._Xp)             -- return xp 
print(SPlayerDatas._Inventory)      -- return all items have the player
print(SPlayerDatas._Firstname)      -- return the firstname
print(SPlayerDatas._Years)          -- return the years 
print(SPlayerDatas._Nation)         -- return the nationality 
print(SPlayerDatas._Lastname)       -- return the lastname
print(SPlayerDatas._Sex)            -- return sex
print(SPlayerDatas._Job)            -- return the job
print(SPlayerDatas._JobGrade)       -- return the jobgrade
print(SPlayerDatas._Gang)           -- return the gangname
print(SPlayerDatas._GangRank)       -- return the gangrank

Usage example (check is superadmin)

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