> For the complete documentation index, see [llms.txt](https://altitude-dev.gitbook.io/doc/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://altitude-dev.gitbook.io/doc/global-functions/notifications.md).

# Notifications

**How is working ?**

source, title with html, text with html, position of notification, designClassCss, time to show\
for show illimity time use 0 for time

**Server or Client side** is same call function

{% code title="Notify all players" overflow="wrap" %}

```lua
exports.infinity_core:notification(-1, '<b>TITLE</b>', 'TEXT', 'bottom_large', 'infinitycore', 2500)
```

{% endcode %}

\
**Note** : You need to define the source

<pre class="language-lua" data-title="Notify the source" data-overflow="wrap"><code class="lang-lua"><strong>exports.infinity_core:notification(source, 'TITLE', 'TEXT', 'center_right', 'infinitycore', 3000)
</strong></code></pre>

\
**Note** : You need to define the target

{% code title="Notify the target" overflow="wrap" %}

```lua
exports.infinity_core:notification(target, 'TITLE', 'TEXT', 'top_left', 'infinitycore', 1000)
```

{% endcode %}
